Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2023)

42 authors
Aditya, Christian
Historical Accuracy and Artistic Expression in 3D Digital Sculpting: Exploring Marcus Aurelius as Historical Representation
Adiwijaya, Ahmad Arief
Batik Kawung as Key Visual for the Graduation Ceremony of the UMN
Annita
Unleashing the Power of Communication Techniques for Child Actor in Crafting the Short Film “Di Balik Luka”
Anton, Baptista
Humor Characterization Analysis in “My Stupid Boss” Indonesian Comedy Movie
Arby, Sella Putri
Adapting “Tickle Fickle” Comic Strip to an Animated Short Film
Bakti, Andi Faisal
The Influence of Da’wa Messages to Audiences in Active Reception Theory Perspective
Banjaransari, Tunggul
Gatotkaca Mutung: An Identity Project Transforming Pulung Gantung into a Platform for Gatotkaca in Sandosa Cinema
Bong, Metta
Unleashing the Power of Communication Techniques for Child Actor in Crafting the Short Film “Di Balik Luka”
Cunsuela, Kheivlen
Humor Characterization Analysis in “My Stupid Boss” Indonesian Comedy Movie
Hakim, Salima
Peer-Review Statements
Hananto, Brian Alvin
Bibliometric Analysis for a Decade of Moving Image Cultures
Ihwanny, Rista
Peer-Review Statements
Kartawiyudha, Perdana
Designing Interactive Virtual Reality for Distance Learning from Professional Screenwriter’s Point of View
Kurnia, Christine
The Analysis of Freud Theory on Psychological Aspects of the Main Character in Movie “Everything Everywhere All at Once” (2022)
Layantara, Azariel Isaiah
Analysis of Personification and Anthropomorphic Design Theory of “Kiko and Friends” Animation
Lestari, Umi
100% Manusia Film Festival as Cultural Activism, Strategic Cinephilia and Queer Counterpublic in Indonesian Film Scheme
Lestari, Umi
Kay Mander and Mardi and the Monkey (1953): Woman’s Agency, Children Film, and Transnational Film Production in Indonesian Cinema
Mathew, Deepak John
Table for Two – The Past, Present and Future of Cinematic Parallel Narratives
Mochtar, Agni
Resisting the Disappearance: Documentation of the Endangered Boatbuilding Tradition in Indonesia
Mulia, Lidwina Audrey
The Application of Narrative Elements in Explaining the Premise of Documentary Film “Perayaan Detik Mengiringi Detak”
Nurhablisyah
The Influence of Da’wa Messages to Audiences in Active Reception Theory Perspective
Ompusunggu, Moses Parlindungan
Reflective Subjectivity in Audiovisual Nonfiction: Empowering Global South Media Makers and Decolonizing Storytelling
Podung, Jeniffer Angelica
Analysis of Personification and Anthropomorphic Design Theory of “Kiko and Friends” Animation
Purnawibawa, Ahmad Ginanjar
Resisting the Disappearance: Documentation of the Endangered Boatbuilding Tradition in Indonesia
Remedios, Delwyn Jude
Table for Two – The Past, Present and Future of Cinematic Parallel Narratives
Santyaputri, Lala Palupi
The Analysis of Freud Theory on Psychological Aspects of the Main Character in Movie “Everything Everywhere All at Once” (2022)
Sari, Ratna Permata
More Than Just Playing: The Pleasure of Online Game Players
Schleser, Max
Table for Two – The Past, Present and Future of Cinematic Parallel Narratives
Sitepu, Petrus Damiami
The Application of Narrative Elements in Explaining the Premise of Documentary Film “Perayaan Detik Mengiringi Detak”
Sitepu, Petrus Damiami
The Application Concept of Mise-En-Scene to Achieve Romance Genre and 1980’s Setting in the Film “Gita Cinta Dari SMA”
Sloan, Adam
Adaptive Interactive Environments: Harnessing Audience Interaction for Immersive Multisensory Spaces
Smith, Mark
VR Storytelling?
Soeyatno, Peter Agustinus
The Application Concept of Mise-En-Scene to Achieve Romance Genre and 1980’s Setting in the Film “Gita Cinta Dari SMA”
Sudarsono, Kus
Designing Interactive Virtual Reality for Distance Learning from Professional Screenwriter’s Point of View
Teguh, Nigel Giovano
100% Manusia Film Festival as Cultural Activism, Strategic Cinephilia and Queer Counterpublic in Indonesian Film Scheme
Tenardi, Shannon Glenda
Next Level of Y2K Fashion Trend in Aespa “Spicy” Music Video
Turner, Daniel
Adaptive Interactive Environments: Harnessing Audience Interaction for Immersive Multisensory Spaces
Widiastomo, Yohanes Merci
Adapting “Tickle Fickle” Comic Strip to an Animated Short Film
Winantyo, Rangga
Touchable Animation: Touching the Sound in Expanded Animation
Yanuar, Naldo
Narration Effectivity with Artificial One Shot Cinema Using Michotte’s Focal Point Framework in “Dungeons & Dragons: Honour Among Thieves”
Yekti, Bharoto
Touchable Animation: Touching the Sound in Expanded Animation
Zazzaro, Chiara
Resisting the Disappearance: Documentation of the Endangered Boatbuilding Tradition in Indonesia