Development of Angry Meter Digital Comics as Group Guidance Media to Improve Students’ Angry Management
- DOI
- 10.2991/978-2-38476-030-5_5How to use a DOI?
- Keywords
- digital comic; angry management; vocational student
- Abstract
This study aims to: 1) create angry meter digital comics as a group guidance medium to improve students’ anger management, 2) find out the feasibility of angry meter digital comics as group guidance media to improve students’ anger management, and 3) find out the effectiveness of angry digital comics meter as a group guidance media to improve students’ anger management. This research is research and development that refers to the five steps of the ADDIE development model, namely analysis, design, development, implementation, and evaluation. The data collection used the media feasibility test scale, the material feasibility test scale, the counseling teacher response questionnaire, the student response questionnaire, and the anger management scale. The product feasibility test was done by material experts, media experts, counseling teachers, and students. This is analyzed using the conversion of five quantitative criteria. The subjects of the effectiveness test in this study were six students of class X SMK Muhammadiyah Mungkid Magelang. The data analysis technique is quantitative descriptive analysis and gains score.
The results of this study indicate that: 1) angry meter digital comics have been produced as media for group guidance to improve students’ anger management in the form of colored digital comics with four episodes in the blog as group guidance media to improve anger management for Vocational students, 2) angry meter digital comics media produced is feasible based on the validation of media experts, material experts, and counseling teachers, which is feasible to be tested on students, and 3) angry meter digital comics are quite effective for anger management. Based on the calculation of anger management scale data result in the guidance group given, the angry meter digital comic media showed an increase of 70.34% which was included in the criteria of being quite effective.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Anifa Tuzzuhroh Nurbaiti AU - Budi Astuti AU - Eka Aryani PY - 2023 DA - 2023/04/10 TI - Development of Angry Meter Digital Comics as Group Guidance Media to Improve Students’ Angry Management BT - Proceedings of 1st Annual International Conference: A transformative Education: Foundation & Innovation in Guidance and Counseling (AICGC 2022) PB - Atlantis Press SP - 29 EP - 44 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-030-5_5 DO - 10.2991/978-2-38476-030-5_5 ID - Nurbaiti2023 ER -