Proceedings of the 4th International Conference on Key Enabling Technologies (KEYTECH 2024)

A New Future: A Review of Virtual and Augmented Reality in Biomedical Engineering Education

Authors
Peyton O’Reilly1, *, Sydney Cooper2, Inam UI Ahad3
1Department of Biomedical Engineering, The Ohio State University, Columbus, OH, USA
2Department of Biomedical Engineering, The Ohio State University, Columbus, OH, USA
3I-Form, the SFI Research Centre for Advanced Manufacturing, School of Mechanical and Manufacturing Engineering, Dublin City University, Dublin, Ireland
*Corresponding author. Email: oreilly.160@buckeyemail.osu.edu
Corresponding Author
Peyton O’Reilly
Available Online 24 December 2024.
DOI
10.2991/978-94-6463-602-4_31How to use a DOI?
Keywords
Virtual Augmented Reality; Biomedical; Education
Abstract

Virtual reality (VR) and augmented reality (AR) are advancements of computer technology simulating real world experiences. With these advancements, virtual and augmented reality (VAR) are easy to use and becoming more accessible for all ages. These realities enable alternate methods to an in-person experience, leading to the adaption of VAR in classrooms especially at an undergraduate level. Biomedical engineers work with complex, expensive and in some cases immovable equipment. These technologies can promote biomedical engineering (BME) students to gain a new prospective and engage with such materials prior to receiving “hands on” real world experience. BME students who choose the premedical route can witness both clinical applications and medical procedures before entering clinical rotations. VAR can assist BME students who work in medical design, to identify problems and observe clinical needs as they gain hands on experience with medical equipment. This review discusses virtual and augmented reality in biomedical engineering classrooms and analyzes survey student responses, student grades and professor perspectives.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 4th International Conference on Key Enabling Technologies (KEYTECH 2024)
Series
Atlantis Highlights in Engineering
Publication Date
24 December 2024
ISBN
978-94-6463-602-4
ISSN
2589-4943
DOI
10.2991/978-94-6463-602-4_31How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Peyton O’Reilly
AU  - Sydney Cooper
AU  - Inam UI Ahad
PY  - 2024
DA  - 2024/12/24
TI  - A New Future: A Review of Virtual and Augmented Reality in Biomedical Engineering Education
BT  - Proceedings of the 4th International Conference on Key Enabling Technologies (KEYTECH 2024)
PB  - Atlantis Press
SP  - 228
EP  - 234
SN  - 2589-4943
UR  - https://doi.org/10.2991/978-94-6463-602-4_31
DO  - 10.2991/978-94-6463-602-4_31
ID  - O’Reilly2024
ER  -