Proceedings of the 6th International Conference on Science, Education and Technology (ISET 2020)

Peer Conformity, Time Management and Online Game Addiction to High Schoolers

Authors
Ganjar Suargani
Postgraduate Guidance and Counselling, Universitas Negeri Semarang, Indonesia
Muslikahmuslikah@mail.unnes.ac.id
Guidance and Counselling Department, Faculty of Education, Universitas Negeri Semarang, Indonesia
Corresponding Author
Ganjar Suargani
Available Online 26 November 2021.
DOI
10.2991/assehr.k.211125.021How to use a DOI?
Keywords
Online game addiction; peer conformity; time management
Abstract

The research was aimed to investigate the correlation between peer conformity and time management with online game addiction in students partially or simultaneously. The research used correlational quantitative design. The sample used purposive sampling, 100 students chosen from 140 students. Data collected using Peer Conformity Vignettes, Time Management Behaviour Scale, and Gaming Addiction Scale. The scale coefficient was 0,311-0,697; 0.262-0.769; and 0.393-0.761 with an alpha score of 0.685; 0.869; and 0.889. The data analysis technique used multiple regression analysis. The results showed that there was a significant correlation between peer conformity and online game addiction (R=0.493; F (2.970) =15.546; p=<0.01). Between time management and online game addiction there is also a significant relationship (R=0.105; F (4.930) =4.142; p=<0.05). Similar results between peer conformity and time management also had a significant relation with online gaming addiction (R=0.598; F (6,930) =8,615; p=<0.01). Which means it is recommended to guidance and counselling teachers conduct a treatment that can reduce the level of gaming addiction, such as providing classical guidance by teaching students to set target and goals to manage their time. Also provide group counselling to reduce online game addiction behaviour.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 6th International Conference on Science, Education and Technology (ISET 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
26 November 2021
ISBN
10.2991/assehr.k.211125.021
ISSN
2352-5398
DOI
10.2991/assehr.k.211125.021How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Ganjar Suargani
AU  - Muslikah
PY  - 2021
DA  - 2021/11/26
TI  - Peer Conformity, Time Management and Online Game Addiction to High Schoolers
BT  - Proceedings of the 6th International Conference on Science, Education and Technology (ISET 2020)
PB  - Atlantis Press
SP  - 99
EP  - 102
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211125.021
DO  - 10.2991/assehr.k.211125.021
ID  - Suargani2021
ER  -