CrazyCartoon the Design and Implementation of a User-defined Strategic Tower Defense System with MobileAR
- Yiming Cai, Xiao Li
- Corresponding Author
- Yiming Cai
Available Online March 2015.
- https://doi.org/10.2991/iset-15.2015.13How to use a DOI?
- User-defined strategies, MobileAR, Virtual reality, Tower defense game, Implementation and evaluation
- Completely different from existing computer games, CrazyCartoon system creates a blending of real (hand-drawn map by a player) and virtual (digital game) scene based on mobileAR technology, which enables players to customize the game strategies freely, such as the level switch and turrets' defensive position. The CrazyCartoon prototype, running on android platform with a combination of Qualcomm Vuforia technologies and Unity Technologies' game engine as well as C# programming, has been proven the robustness of this game system that can track the hand-drawn map in a stable and continual way and overlay virtual objects on the top of the map in a precise manner in real time. The idea, especially importing players' hand-drawn map into computer games, on the other hand is a new challenge to players' imagination and creativity, and on the other hand offers a new approach to the study, design and development of game.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Yiming Cai AU - Xiao Li PY - 2015/03 DA - 2015/03 TI - CrazyCartoon the Design and Implementation of a User-defined Strategic Tower Defense System with MobileAR BT - First International Conference on Information Science and Electronic Technology (ISET 2015) PB - Atlantis Press SN - 2352-538X UR - https://doi.org/10.2991/iset-15.2015.13 DO - https://doi.org/10.2991/iset-15.2015.13 ID - Cai2015/03 ER -