Deconstruction of Gender Values: A Sign Structure Analysis of the Indonesian Video Game “A Space for the Unbound”
- DOI
- 10.2991/978-94-6239-612-8_10How to use a DOI?
- Keywords
- deconstruction; gender identity; Indonesian video game; A Space for the Unbound; Semiotic Square
- Abstract
The advancement of the video game industry in Indonesia towards more complex narratives has significantly expanded its influence in the realm of culture, particularly regarding gender identity. This study examines gender representation within the narrative of the video game “A Space for the Unbound,” which showcases the dynamic relationship between its two protagonists, Atma and Raya. Employing a structuralist approach and Greimasian semiotics through analyzing ideology and power relations, this research explores how narrative aspects and video game mechanisms depict and deconstruct patriarchal gender norms. Initially, Atma and Raya embody traditional gender constructs—Atma is the masculine protector, and Raya is the passive feminine. However, as the narrative progresses, it is revealed that the game’s reality is a mental construction of Raya, reversing traditional power dynamics. By the game’s conclusion, Atma, controlled by the player, becomes a part of Raya’s memory, marking a subversion of prior gender stereotypes. This study reveals how “A Space for the Unbound” challenges and transforms perceptions of masculinity and femininity, delving into its impact on understanding gender relations within Indonesian society and contributing to a broader discourse on gender identity in media.
- Copyright
- © 2026 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Alfiansyah Zulkarnain PY - 2026 DA - 2026/03/18 TI - Deconstruction of Gender Values: A Sign Structure Analysis of the Indonesian Video Game “A Space for the Unbound” BT - Proceedings of the 3rd International Conference and Exhibition of Innovation in Media and Visual Design (IMDES 2025) PB - Atlantis Press SP - 117 EP - 129 SN - 2667-128X UR - https://doi.org/10.2991/978-94-6239-612-8_10 DO - 10.2991/978-94-6239-612-8_10 ID - Zulkarnain2026 ER -