Proceedings of the International Conference on Communication and Applied Technologies 2024 (ICOMTA 2024)

Influence of Anime Consumption on the Cultural Appropriation of Young Peruvians

Authors
J. A. Dulanto Murillo1, *, V. O. Vite Leon1, C. Poggi Parodi1
1Universidad Peruana de Ciencias Aplicadas, Lima, 15023, Perú
*Corresponding author. Email: vdvdulanto@gmail.com
Corresponding Author
J. A. Dulanto Murillo
Available Online 17 December 2024.
DOI
10.2991/978-94-6463-596-6_14How to use a DOI?
Keywords
cultural appropriation; culture; influence; animation
Abstract

The objective of this research is to analyze the relationship between the consumption of anime and the influence it has on its cultural appropriation based on Japanese culture. From this, it will be analyzed how anime affects various cultural aspects of the lives of young Peruvians and the impact that this influence has on their way of being. The purpose of this research fell on the current context in which many young Peruvians tend to consume anime and adopt customs from these programs. As a result of this, many young people have appropriated elements of Japanese culture. In addition, it is known that this type of animation has a large number of fanatic followers, in this particular case, the research work will refer How anime influences the cultural appropriation of young Peruvians. The methodology used for this research work has a qualitative descriptive approach, for this reason the interview tool was used to collect information. The main result was that anime does have a great influence on the cultural appropriation of young Peruvians and due to this, a large part of anime consumers use what they see in these programs in their daily lives. The main conclusion of the work is that anime is constantly expanding and because of this, many Peruvians have begun to consume this audiovisual content.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference on Communication and Applied Technologies 2024 (ICOMTA 2024)
Series
Atlantis Highlights in Social Sciences, Education and Humanities
Publication Date
17 December 2024
ISBN
978-94-6463-596-6
ISSN
2667-128X
DOI
10.2991/978-94-6463-596-6_14How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - J. A. Dulanto Murillo
AU  - V. O. Vite Leon
AU  - C. Poggi Parodi
PY  - 2024
DA  - 2024/12/17
TI  - Influence of Anime Consumption on the Cultural Appropriation of Young Peruvians
BT  - Proceedings of the International Conference on Communication and Applied Technologies 2024 (ICOMTA 2024)
PB  - Atlantis Press
SP  - 151
EP  - 160
SN  - 2667-128X
UR  - https://doi.org/10.2991/978-94-6463-596-6_14
DO  - 10.2991/978-94-6463-596-6_14
ID  - Murillo2024
ER  -