Flock Based Real Time Collision Avoidance Crowd Simulation
Authors
Ziqi Wu, Xubo Yang
Corresponding Author
Ziqi Wu
Available Online October 2015.
- DOI
- 10.2991/icmii-15.2015.111How to use a DOI?
- Keywords
- Crowd Simulation, Flock, Collision Avoidance, Continuum
- Abstract
Real time simulation is a challenging subject in crowd simulation. Many approaches have been proposed to simulate the crowd behavior. However, few of them[1] focused on solving collision avoidance problem. In this paper, we present a novel real-time collision avoidance method for crowd simulation, which combines advantages of both continuum-based methods and agent-based methods. Also, by integrating the theory of flock, we improve the result of our simulation to be more realistic.
- Copyright
- © 2015, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Ziqi Wu AU - Xubo Yang PY - 2015/10 DA - 2015/10 TI - Flock Based Real Time Collision Avoidance Crowd Simulation BT - Proceedings of the 3rd International Conference on Mechatronics and Industrial Informatics PB - Atlantis Press SP - 649 EP - 655 SN - 2352-538X UR - https://doi.org/10.2991/icmii-15.2015.111 DO - 10.2991/icmii-15.2015.111 ID - Wu2015/10 ER -