Proceedings of the 2012 National Conference on Information Technology and Computer Science

The Algorithm of Gravity Master Sensor Game Based on the Android Platform

Authors
Ahui Yang, Yunming Pu
Corresponding Author
Ahui Yang
Available Online November 2012.
DOI
https://doi.org/10.2991/citcs.2012.257How to use a DOI?
Keywords
component; Algorithm' Gravity Master Sensor' Android Platform'Sensor Computing model
Abstract
The ball game is designed with 3D physical sensor technology based on the Android platform. There are three modules in the game, the presentation layer module, the background logic module and mobile phone posture calculation module, and the classes in the module are introduced, the algorithm of gravity master transducer are Analyzed, Sensor technology switch the game playing mode from the original mobile phone keypad or touch operation to a more liberal rejection, shake, turning and other space operations. As the experiments, the application of gravity master transducer ensures the game more attractive.
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Proceedings
2012 National Conference on Information Technology and Computer Science
Part of series
Advances in Intelligent Systems Research
Publication Date
November 2012
ISBN
978-94-91216-39-8
ISSN
1951-6851
DOI
https://doi.org/10.2991/citcs.2012.257How to use a DOI?
Open Access
This is an open access article distributed under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Ahui Yang
AU  - Yunming Pu
PY  - 2012/11
DA  - 2012/11
TI  - The Algorithm of Gravity Master Sensor Game Based on the Android Platform
BT  - 2012 National Conference on Information Technology and Computer Science
PB  - Atlantis Press
SP  - 1011
EP  - 1014
SN  - 1951-6851
UR  - https://doi.org/10.2991/citcs.2012.257
DO  - https://doi.org/10.2991/citcs.2012.257
ID  - Yang2012/11
ER  -