Digital Comic Platform Mapping In Improving The Creative Industry Potential
- 10.2991/reka-18.2018.30How to use a DOI?
- Comic, digital platform, new media
Digital platforms in the field of illustrations such as comics have been growing nowadays. This is inseparable from the development of new media technologies that have transformed many analog and manual mediums into digital and automatic ones. Changes in the medium lead to many variations in the presentations. In comics, there are three digital platforms known today, namely: mobile applications, networking sites, and electronic galleries. However, not all platforms are actively responded by users of the digital technology media. This research applied descriptive qualitative research methods, with interview techniques and polling on students of Visual Communication Design study program in Indonesia. This research seeks to map which digital comic platform is the most widely used or accessible that affects the development of creative industries in Indonesia. The results of the popularity analysis on the digital comic platform will provide an overview on which existing factors in a digital platform that could be a reference platform in developing digital technology based on comics.
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Sayid Mataram AU - Deny Tri Ardianto PY - 2018/11 DA - 2018/11 TI - Digital Comic Platform Mapping In Improving The Creative Industry Potential BT - Proceedings of the 3rd International Conference on Creative Media, Design and Technology (REKA 2018) PB - Atlantis Press SP - 135 EP - 137 SN - 2352-5398 UR - https://doi.org/10.2991/reka-18.2018.30 DO - 10.2991/reka-18.2018.30 ID - Mataram2018/11 ER -