Proceedings of the International Joint Conference on Science and Engineering (IJCSE 2020)

3D Blender Animation Media as Self-Assessment Implementation in Corrosion Engineering Course

Authors
Aisyah E. Palupi, Arya M. Sakti, Bellina Yunitasari, Suparji, Setya C. Wibawa
Corresponding Author
Aisyah E. Palupi
Available Online 24 November 2020.
DOI
https://doi.org/10.2991/aer.k.201124.044How to use a DOI?
Keywords
3D Blender Animation Media, Learning Outcomes, Self Assessment Platform, Crevice Corrosion, Cathodic Protection, Inhibitor Corrosion
Abstract

In the midst of an increasingly widespread coronavirus (COVID-19), online lectures are a solution to keep running teaching and learning activities instead of class meetings. The purpose of this study was to create learning media using a 3D blender animation media and a self-assessment platform as well as knowing student learning outcomes. This research method used is developmental research by developing teaching materials, 3D blender animation media, and self-assessment. The results of this development were then trialed in the classroom. The subjects of this study were students of the Department of Mechanical Engineering. Data collection techniques using questionnaires and tests. The instruments used were questionnaires and tests/quizzes. Data analysis uses quantitative descriptive analysis. Descriptive analysis results from the outcomes of the first meeting with the material of crevice corrosion obtained an average value of 72.8 with a distribution of 100 scores of 8 students (32%), 80 of 6 students (24%), 60 of 6 students (24 %), 40 by 16%, and 20 by 4%. At the second meeting with cathodic protection material, an average score of 66.7 was obtained with a distribution that received 100 marks by 3 students (11.1%), 80 by 11 students (40.7%), 60 by 8 students (29, 6%), 40 were 2 students (7.45%) and 20 were 3 students (11.1%). In the third meeting with the material inhibitors obtained an average value of 93.1 with a distribution that scored 100 as many as 18 students (69.2%), 80 as many as 7 students (26.9%), and 60 as many as 1 students (3.8%). With the results of an average value above 66.7, online learning with 3D blender animation media can be used as an option for performing distance learning.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the International Joint Conference on Science and Engineering (IJCSE 2020)
Series
Advances in Engineering Research
Publication Date
24 November 2020
ISBN
978-94-6239-276-2
ISSN
2352-5401
DOI
https://doi.org/10.2991/aer.k.201124.044How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Aisyah E. Palupi
AU  - Arya M. Sakti
AU  - Bellina Yunitasari
AU  - Suparji
AU  - Setya C. Wibawa
PY  - 2020
DA  - 2020/11/24
TI  - 3D Blender Animation Media as Self-Assessment Implementation in Corrosion Engineering Course
BT  - Proceedings of the International Joint Conference on Science and Engineering (IJCSE 2020)
PB  - Atlantis Press
SP  - 245
EP  - 250
SN  - 2352-5401
UR  - https://doi.org/10.2991/aer.k.201124.044
DO  - https://doi.org/10.2991/aer.k.201124.044
ID  - Palupi2020
ER  -