Proceedings of the International Joint Conference on Science and Engineering (IJCSE 2020)

Developing Android-Based Comic for Learning Quadrilateral to Improve Seventh-graders’ Geometric Thinking

Authors
Dany Samsurya Kurniawan, Mega Teguh Budiarto, Atik Wintarti
Corresponding Author
Dany Samsurya Kurniawan
Available Online 24 November 2020.
DOI
10.2991/aer.k.201124.041How to use a DOI?
Keywords
Media, comic, geometric thinking
Abstract

This research was conducted to develop android-based comic learning media and describe the increase in geometric thinking skills after learning to use android-based comic learning media. This comic development process uses the Gall and Borg development model. The stages were needs analysis; product planning and design; developing products; initial testing; product revision; main testing; revision and application of the final product. The result of this research was comic software that could be run on an android smart phone. In this software, quadrilateral learning materials were presented in comic form followed by practice questions. After learning using comics learning media based on android, out of 30 students in seventh grade, 17 students were at level 0, 10 students were at level 1 and 3 students were at level 2. After learning, their level of thinking had increased.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the International Joint Conference on Science and Engineering (IJCSE 2020)
Series
Advances in Engineering Research
Publication Date
24 November 2020
ISBN
978-94-6239-276-2
ISSN
2352-5401
DOI
10.2991/aer.k.201124.041How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Dany Samsurya Kurniawan
AU  - Mega Teguh Budiarto
AU  - Atik Wintarti
PY  - 2020
DA  - 2020/11/24
TI  - Developing Android-Based Comic for Learning Quadrilateral to Improve Seventh-graders’ Geometric Thinking
BT  - Proceedings of the International Joint Conference on Science and Engineering (IJCSE 2020)
PB  - Atlantis Press
SP  - 225
EP  - 229
SN  - 2352-5401
UR  - https://doi.org/10.2991/aer.k.201124.041
DO  - 10.2991/aer.k.201124.041
ID  - Kurniawan2020
ER  -