The Effectiveness of Using Kahoot Media in History Learning at High School
- Keywords
- Kahoot, History, Effectiveness
- Abstract
The purpose of this study are: first, to know the perceptions of the teacher/lecturer about the Kahoot application program in apperception of the teaching and learning process towards indicators of student activity, student and teacher enthusiasm, IT skills, innovative learning, creative in learning, learning effectiveness, and fun learning, secondly the researchers want to know the teacher’s perceptions of the Kahoot application program in the apperception of the teaching and learning process towards achievement motivation and thirdly want to know the constraints in using the Kahoot application program in apperception of the teaching and learning process. The methodology in this study used the Descriptive Research method by conducting an experiment using the Kahoot application for high school in Sleman Regency. Based on the results about the perception of the use of the Kahoot program, most of them gave answer that they’re Strongly Agree that this program will be implemented by teachers/lecturers.
- Copyright
- © 2019, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Alifi Nur Prasetia Nugroho AU - Ersyah Yulia Nur PY - 2019/06 DA - 2019/06 TI - The Effectiveness of Using Kahoot Media in History Learning at High School BT - Joint proceedings of the International Conference on Social Science and Character Educations (IcoSSCE 2018) and International Conference on Social Studies, Moral, and Character Education (ICSMC 2018) PB - Atlantis Press SP - 355 EP - 358 SN - 2352-5398 UR - https://www.atlantis-press.com/article/125910024 ID - Nugroho2019/06 ER -