Proceedings of the 3rd International Conference of Art, Craft, Culture and Design (ICON-ARCCADE 2023)

A Guide to Immersive 360-degree Video Storytelling in Career Exploration for Rural Children

Authors
Fathima Assilmia1, *, Elvaretta Angelina Gunawan2, Rika Ikeda3, Keiko Okawa3
1Global Research Institute, Keio University, Tokyo, Japan
2GovTech Edu, Jakarta, Indonesia
3Graduate School of Media Design, Keio University, Yokohama, Japan
*Corresponding author. Email: assilmia@kmd.keio.ac.jp
Corresponding Author
Fathima Assilmia
Available Online 29 April 2024.
DOI
10.2991/978-2-38476-238-5_13How to use a DOI?
Keywords
360-degree Video; Immersive Storytelling; Career Exploration; Rural Education
Abstract

Widening children’s career awareness helps them make better career decisions in the future. IN360, a community-based initiative exposes rural children aged nine to twelve in Indonesia to diverse role models using 360-degree video content. They collaborate with university students as content creators, though varying skill levels lead to uneven content quality. This study aims to enhance IN360 content through an immersive storytelling guideline, designed in three phases: Conceptualization, Story Building, and Production, integrated into a content creation workshop. Therefore, the video production skills of the creators were improved, as were the storytelling and immersion of the content. The video results were delivered to rural children, and the observation showed technical and narrative immersion from the children. They also gave all videos an average score above 4 (scale of 1 to 5), proving their interest. Additionally, the paper discusses the importance of stakeholders’ involvement and logistic requirements to ensure smooth implementation.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 3rd International Conference of Art, Craft, Culture and Design (ICON-ARCCADE 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
29 April 2024
ISBN
10.2991/978-2-38476-238-5_13
ISSN
2352-5398
DOI
10.2991/978-2-38476-238-5_13How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Fathima Assilmia
AU  - Elvaretta Angelina Gunawan
AU  - Rika Ikeda
AU  - Keiko Okawa
PY  - 2024
DA  - 2024/04/29
TI  - A Guide to Immersive 360-degree Video Storytelling in Career Exploration for Rural Children
BT  - Proceedings of the 3rd International Conference of Art, Craft, Culture and Design (ICON-ARCCADE 2023)
PB  - Atlantis Press
SP  - 131
EP  - 142
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-238-5_13
DO  - 10.2991/978-2-38476-238-5_13
ID  - Assilmia2024
ER  -