Proceedings of the 3rd International Conference of Art, Craft, Culture and Design (ICON-ARCCADE 2023)

Immersive Application for Fostering Children’s Artistic Development and Environmental Awareness

Authors
Wandah Wibawanto1, *, Rahina Nugrahani2
1Universitas Negeri Semarang, Semarang, Indonesia
2Universitas Negeri Semarang, Semarang, Indonesia
*Corresponding author. Email: wandah@mail.unnes.ac.id
Corresponding Author
Wandah Wibawanto
Available Online 29 April 2024.
DOI
10.2991/978-2-38476-238-5_14How to use a DOI?
Keywords
immersive application; coloring; children; artistic development; environmental awareness
Abstract

This study aims to develop a novel immersive application, named “ECOCIA,” an innovative immersive application designed to enhance children’s artistic development through coloring activities while promoting environmental awareness. Ecocia’s combining conventional coloring activities with interactive animations, the application motivates children to actively participate in environmental problem-solving scenarios, nurturing a sense of agency and responsibility for the environment. Utilizing the Software Development Life Cycle (SDLC) method, the application underwent iterative stages of analysis, design, development, testing, and implementation to ensure its effectiveness in engaging children with environmental themes. In this research, 20 grade 3 and grade 4 children from a private elementary school in Semarang participated in the pilot study. The results of the pilot study reveal compelling insights into Ecocia’s impact on children’s engagement and environmental consciousness. The data collected were measured on a Likert scale, capturing the duration of coloring, number of colors used, interactions with virtual objects, responses to environmental challenges, and the ability to sort virtual garbage. The majority of participants demonstrated high engagement with the interactive virtual objects and displayed positive responses towards environmental issues. Furthermore, the gamified elements stimulate children’s critical thinking skills and problem-solving abilities, promoting a deeper understanding of the significance of environmental preservation. The immersive learning experience created by Ecocia empowers children to perceive art as a vehicle for environmental advocacy, encouraging them to take on active roles in caring for the planet. While the pilot study provided promising results, further research with larger and more diverse samples is recommended to validate Ecocia’s effectiveness in different educational settings. Longitudinal studies tracking the long-term impact of the application on children’s environmental attitudes and behaviors would offer valuable insights into its lasting effects. In conclusion, Ecocia presents an innovative and effective tool for combining art education with environmental awareness. By creating a dynamic and interactive learning experience, Ecocia instills in children a strong sense of environmental responsibility, preparing them to become proactive stewards of our planet. As we strive towards a sustainable future, educational tools like Ecocia offer a promising pathway to nurturing environmentally conscious and socially responsible citizens who can make a positive impact on the world.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Download article (PDF)

Volume Title
Proceedings of the 3rd International Conference of Art, Craft, Culture and Design (ICON-ARCCADE 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
29 April 2024
ISBN
10.2991/978-2-38476-238-5_14
ISSN
2352-5398
DOI
10.2991/978-2-38476-238-5_14How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Wandah Wibawanto
AU  - Rahina Nugrahani
PY  - 2024
DA  - 2024/04/29
TI  - Immersive Application for Fostering Children’s Artistic Development and Environmental Awareness
BT  - Proceedings of the 3rd International Conference of Art, Craft, Culture and Design (ICON-ARCCADE 2023)
PB  - Atlantis Press
SP  - 145
EP  - 158
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-238-5_14
DO  - 10.2991/978-2-38476-238-5_14
ID  - Wibawanto2024
ER  -