Proceedings of the 4th International Conference on Mechatronics, Materials, Chemistry and Computer Engineering 2015

Research of Augmented Reality based on Unity3D

Authors
Jiahui Du, Pengkai Xu, Tingyu Hong, Yadong You, Fei Guo
Corresponding Author
Jiahui Du
Available Online December 2015.
DOI
https://doi.org/10.2991/icmmcce-15.2015.190How to use a DOI?
Keywords
Unity3D; Augmented reality. Monitor - -based; Qualcomm SDK
Abstract
At present, the development of the game is more and more quickly, in order to meet the demand of mass on the reality of the game interface, this paper introduces the technology of augmented reality and Unity3D respective characteristics and specific content, and then the analysis of augmented reality based on Unity3D, through the application of different methods, increase understanding of augmented reality. This paper systematically expounds the research progress in the field, for Unity3D for at technology development to solve the problem of carried on the thorough analysis and discussion, look forward to the challenges faced by the technology and the development prospect of the future.
Open Access
This is an open access article distributed under the CC BY-NC license.

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Cite this article

TY  - CONF
AU  - Jiahui Du
AU  - Pengkai Xu
AU  - Tingyu Hong
AU  - Yadong You
AU  - Fei Guo
PY  - 2015/12
DA  - 2015/12
TI  - Research of Augmented Reality based on Unity3D
BT  - Proceedings of the 4th International Conference on Mechatronics, Materials, Chemistry and Computer Engineering 2015
PB  - Atlantis Press
SP  - 1148
EP  - 1155
SN  - 2352-538X
UR  - https://doi.org/10.2991/icmmcce-15.2015.190
DO  - https://doi.org/10.2991/icmmcce-15.2015.190
ID  - Du2015/12
ER  -