Design and research of Chinese folk arts and crafts show
- DOI
- 10.2991/icemct-16.2016.294How to use a DOI?
- Keywords
- Folk crafts; subdivision; brand; packaging; design Strategy
- Abstract
By analyzing the bottlenecks encountered in the development of today's era of traditional arts and crafts, and the promotion of the use of exclusion to find a breakthrough point, to improve the plight from the side. Experience-centric interactive virtual presentation is interactive, immersive, real-time, with actual situation, imagination, fun, etc., to make up for the shortcomings of the existing traditional handicrafts show the drawbacks of existing impressions, can not attract the audience, resulting in the loss of audience. This paper proposes innovative interactive virtual presentation joined traditional handicrafts on display, revolutionized the traditional arts and crafts display mode also broadens the application field of interactive virtual show.
- Copyright
- © 2016, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yao Ding PY - 2016/04 DA - 2016/04 TI - Design and research of Chinese folk arts and crafts show BT - Proceedings of the 2016 International Conference on Education, Management and Computing Technology (ICEMCT-16) PB - Atlantis Press SP - 1397 EP - 1401 SN - 2352-5398 UR - https://doi.org/10.2991/icemct-16.2016.294 DO - 10.2991/icemct-16.2016.294 ID - Ding2016/04 ER -