Application of Motion Capture Technology in 3D Animation Creation
- DOI
- 10.2991/iccese-19.2019.101How to use a DOI?
- Keywords
- 3D animation; motion capture; character binding
- Abstract
The character movement in 3D animation creation has always been the main difficulty in creation which relies mainly on the experience of animators traditionally. In recent years, a new animation technology, motion capture, is often used in Hollywood animation and film production. By capturing the movement of the human body, the character model and the actors have the same movements, which can greatly improve the efficiency of animation creation. This paper introduces the capture process and key technologies of motion capture based on MotionAnalysis system, which is of great significance to the improvement of the quality of 3D animation production in China.
- Copyright
- © 2019, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yongqiong Zhu PY - 2019/04 DA - 2019/04 TI - Application of Motion Capture Technology in 3D Animation Creation BT - Proceedings of the 3rd International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2019) PB - Atlantis Press SP - 452 EP - 456 SN - 2352-5398 UR - https://doi.org/10.2991/iccese-19.2019.101 DO - 10.2991/iccese-19.2019.101 ID - Zhu2019/04 ER -