Proceedings of the 1st International Conference on Contemporary Education and Economic Development (CEED 2018)

Factors Affecting the Willingness of Using Mobile Games of University Students in Taiwan

Authors
Lin Peng-chun, Lu Hsin-ke
Corresponding Author
Lin Peng-chun
Available Online December 2018.
DOI
10.2991/ceed-18.2018.9How to use a DOI?
Keywords
Mobile Game; Product Involvement; Brand; Enjoyment; TAM
Abstract

The development of technology has gradually increased people’s reliance on mobile devices; users’ demands for mobile games also rose year by year, and this also creates a new and significant revenue source for the IT industry. In this study, the researcher had developed an “Instrument of the Willingness to Use Mobile Games” and a research model based on TAM (Technology Acceptance Model) in order to investigate users’ key factors affecting their adoption of mobile games; totally, 496 students’ feedbacks of Taiwan’s universities and colleges were collected. The results indicated that game developers’ brand image would affect their levels of “Product Involvement”, and the levels of “Enjoyment and Product Involvement” of mobile games would affect those users’ willingness to use mobile games. This study was a pilot study, and the researcher will collect more users’ feedbacks in the future expecting to provide references for the related industries.

Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Download article (PDF)

Volume Title
Proceedings of the 1st International Conference on Contemporary Education and Economic Development (CEED 2018)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
December 2018
ISBN
10.2991/ceed-18.2018.9
ISSN
2352-5398
DOI
10.2991/ceed-18.2018.9How to use a DOI?
Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Lin Peng-chun
AU  - Lu Hsin-ke
PY  - 2018/12
DA  - 2018/12
TI  - Factors Affecting the Willingness of Using Mobile Games of University Students in Taiwan
BT  - Proceedings of the 1st International Conference on Contemporary Education and Economic Development (CEED 2018)
PB  - Atlantis Press
SP  - 40
EP  - 44
SN  - 2352-5398
UR  - https://doi.org/10.2991/ceed-18.2018.9
DO  - 10.2991/ceed-18.2018.9
ID  - Peng-chun2018/12
ER  -