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61 articles
Proceedings Article
The Importance of Parental Control of Teenagers in Wacthing Anime with Pornographic Content on the Internet
Zainal Achmad, Sjafiatul Mardliyah, Hervinna Pramitha
The purpose of this study was to explain the communication experiences between parents and teenagers in providing an understanding of the impact of watching pornographic content on the internet, and to identify the perceptions of parents and teenagers about anime with pornographic content. So that parents...
Proceedings Article
Representation of Japanese Sociocultural Elements in the Anime Series Attack on Titan
Hafiz Aziz Ahmad, Nada Faradilla
Japanese manga has been known for its representation of Japanese daily life through its genre of slice of live. However, while not too related to depiction of everyday life, the manga stories based on imaginative and fantasy worlds have managed to relate to the condition of contemporary Japan. Attack...
Proceedings Article
Impact of Violence in Japanese Anime on the Psychological Development of Chinese Adolescents
Ruitong Xia, Yumeng Cui
Since the 21st century, Japanese anime has become widely popular globally, especially among adolescents, including those in China. This study focuses on the violence prevalent in anime and investigates its unique manifestations and attractions to adolescents. Through case studies in three cities in Province...
Proceedings Article
Vehicle Cartoon Voice Intelligent Driving Control System
Jianchun Gong, Yuhai Jiang, Yuanxue Tao
This paper mainly introduces the intelligent control system of vehicle's voice driving, and designs a complete set of automotive language - animation language. With this language as the medium, the communication between the driver and the intelligent vehicle is realized so as to achieve the intelligent...
Proceedings Article
Research on the Reasons for the Rapid Rise in the Influence of Male-Oriented Online Literature IPs
Yi An
In recent years, the development potential of male-oriented IP (Intellectual Property) in the online literature industry has been continuously explored, with IP conversion methods expanding and the industry chain extending. Its influence in markets such as film and television adaptations, as well as...
Proceedings Article
Emotional Onomatopoeia in Japanese Animation Series
Amandastia Putri, Dewi Kusrini, Sugihartono
The objective of this research is to identify emotions in Japanese Onomatopoeia. The analysis materials taken are from the 1st season of Haikyuu!! animation series (Anime), a parental guide rated (13+) anime which has 10 hours of airtime on TV BS (MBS and TBS) from April 2014 to September 2014. The expressive...
Proceedings Article
Women’s Empowerment Representation in Japanese Anime: A Case Study of Makoto Shinkai’s Suzume
Fajria Noviana
As a part of Sustainable Development Goals (SDGs) Goal 5, which addresses “achieve gender equality and empower all women and girls”, women’s empowerment has become widely called for worldwide, both in the real world and the literary world, as literary works reflect life. As a reflection of life, portraying...
Proceedings Article
How Do the Japanese Criticize?
The Analysis of Criticizing Speech Act Based on Uchi-Soto Concept
Afiana Qanita, Nuria Haristiani
This study aims to analyze how criticism based on sociocultural value of Uchi-Soto. The data come from the anime and manga called 3-gatsu no Lion, which depicted the protagonist’s complex relationship with people around him and how the sociocultural relationship could influence the features of criticism...
Proceedings Article
Meaning and Usage Analysis of Japanese Onomatopoeia in Japanese Light Novel
Afiana Qanita, Dewi Kusrini, Dedi Sutedi
This study aims to analyse meaning and usage the onomatopoeia that appears in the light novel. The data came from the Japanese light novel Saiunkoku Monogatari volume 16, published in 2008. This novel was used considering the high frequency of onomatopoeic occurrences compared to anime and manga. A descriptive...
Proceedings Article
Market Analysis about Successful Animation Characters and The Important Elements Point of Create Animated Characters
Changrong Peng
In the era of creative background, the consciousness of all countries in the world behind the animation industry contains a huge economic benefits, anime game market competition is fierce. Animation is a visual strong cultural industry as a whole, animation image is its soul. A successful animated characters,...
Proceedings Article
Some Discussion on China's animation industry profit model
Hongqi Chen, Li Zhigang Li Zhigang
With the advent of large number of domestic anime, China's animation industry has reached an unprecedented degree of prosperity, but may not realize is unclear animation industry in our country there is still a lack of profitability, lack of innovation, industry chain imperfect . From our current major...