Proceedings of the Widyatama International Conference on Engineering 2024 (WICOENG 2024)

Mountaineering Educational Game Using RPG Maker XP

Authors
Heri Purwanto1, *, Didin Saepudin2, Rikky Wisnu Nugraha3, Rudy Sofian4, Fahmi Reza Ferdiansyah4, Shaina Gwynneth Nethania1, Edi Andriansyah5
1Information System, Sangga Buana University, Bandung, Indonesia
2Postgraduate Sangga Buana University, Bandung, Indonesia
3Information System, Widyatama University, Bandung, Indonesia
4Informatics Engineering Institut Digital Ekonomi LPKIA, Bandung, Indonesia
5Civil Engineering Sangga Buana University, Bandung, Indonesia
*Corresponding author. Email: heri.purwanto@usbypkp.ac.id
Corresponding Author
Heri Purwanto
Available Online 29 December 2024.
DOI
10.2991/978-94-6463-618-5_24How to use a DOI?
Keywords
Educational game; Mountaineering; Agile; Scrum
Abstract

Indonesia, an archipelago located on the Asia-Pacific Ring of Fire, has many mountains that attract many tourists, especially mountain climbers. The high interest in mountain climbing is also accompanied by increasing cases of mountain climbing accidents. To reduce the number of mountain climbing accidents, there must be educational efforts, one of which is through games. This research focuses on making a mountain climbing educational game using RPG Maker XP with the Agile Scrum method. The test results show that this game has run well, as seen from the valid testing results, and questionnaire testing involving 15 respondents shows that this mountaineering educational game has met the criteria, namely interactive 82.6%, easy to use 81.3%, game content suitability 86.6%, positive feedback 89.3%, and user experience 84%, resulting in an average percentage of 82.2%. From these results, the game could be an effective way for education in preventing mountain climbing accidents.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the Widyatama International Conference on Engineering 2024 (WICOENG 2024)
Series
Advances in Engineering Research
Publication Date
29 December 2024
ISBN
978-94-6463-618-5
ISSN
2352-5401
DOI
10.2991/978-94-6463-618-5_24How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Heri Purwanto
AU  - Didin Saepudin
AU  - Rikky Wisnu Nugraha
AU  - Rudy Sofian
AU  - Fahmi Reza Ferdiansyah
AU  - Shaina Gwynneth Nethania
AU  - Edi Andriansyah
PY  - 2024
DA  - 2024/12/29
TI  - Mountaineering Educational Game Using RPG Maker XP
BT  - Proceedings of the Widyatama International Conference on Engineering 2024 (WICOENG 2024)
PB  - Atlantis Press
SP  - 225
EP  - 235
SN  - 2352-5401
UR  - https://doi.org/10.2991/978-94-6463-618-5_24
DO  - 10.2991/978-94-6463-618-5_24
ID  - Purwanto2024
ER  -