Proceedings of the 7th Progressive and Fun Education International Conference (PROFUNEDU 2022)

Teaching Vocabulary Using Game in SMP Muhammadiyah Ambarawa: A Case Study

Authors
Zakiyah1, *, Muamaroh1
1Universitas Muhammadiyah Surakarta, Surakarta, Indonesia
*Corresponding author. Email: a320180268@student.ums.ac.id
Corresponding Author
Zakiyah
Available Online 25 December 2022.
DOI
10.2991/978-2-494069-71-8_22How to use a DOI?
Keywords
Teaching Vocabulary; Game; A Case Study
Abstract

Grammar is very important for students to master when they study a foreign language. This study aims to teach Vocabulary using Games in SMP Muhammadiyah Ambarawa. The design of the research used a case study. The participants were nine students in year VII consisting of three males and six females. The instruments to collect data used Observation and interviews, which were analysed qualitatively. The results of this study show that teachers used snake games, ice-breaking and a quiz in teaching English. The study also found that the problem faced by the teacher was the students were so notice therefore it is hard for teacher to give instruction at the beginning of teaching and the solution was the teacher spoke lauder in giving instruction.

Copyright
© 2022 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 7th Progressive and Fun Education International Conference (PROFUNEDU 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
25 December 2022
ISBN
10.2991/978-2-494069-71-8_22
ISSN
2352-5398
DOI
10.2991/978-2-494069-71-8_22How to use a DOI?
Copyright
© 2022 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Zakiyah
AU  - Muamaroh
PY  - 2022
DA  - 2022/12/25
TI  - Teaching Vocabulary Using Game in SMP Muhammadiyah Ambarawa: A Case Study
BT  - Proceedings of the 7th Progressive and Fun Education International Conference (PROFUNEDU 2022)
PB  - Atlantis Press
SP  - 211
EP  - 224
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-494069-71-8_22
DO  - 10.2991/978-2-494069-71-8_22
ID  - 2022
ER  -