Proceedings of the 6th International Workshop of Advanced Manufacturing and Automation

Applying Quality Function Deployment in Game Design

Authors
Yi Wang
Corresponding Author
Yi Wang
Available Online November 2016.
DOI
https://doi.org/10.2991/iwama-16.2016.52How to use a DOI?
Keywords
house of quality; voice of customer; educational game design; quality function deployment
Abstract
Quality Function Deployment is a useful tool in product development and design with the application of voice of customer in collecting customers' needs. The purpose of these studies is to apply the effective use of Voice of Customer in redesigning a game for educating youth about cyberbullying. The data collection from Voice of Customer or consumers' feedback might help the producer to improve the quality of the designed game. The Voice of Customer provides the needs of redesign, based on users' requirements. In game designing phase, it is very important to distinguish each specification and characteristic, which translated from Voice of Customer to House of Quality matrix. This research would indicate the customers' requirements and production team idea might be measured and translated to a systematic data. The specific technical data could be planned ahead with specific design details l. As a conclusion, this study would benefit the Small Medium Enterprises design team or the designers to style an item from customers view with organised projection of the product. The finding also could assist designers to recognise specific quality details of the education from consumers to make further detail research from the customers' requirements.
Open Access
This is an open access article distributed under the CC BY-NC license.

Download article (PDF)

Proceedings
6th International Workshop of Advanced Manufacturing and Automation
Part of series
Advances in Economics, Business and Management Research
Publication Date
November 2016
ISBN
978-94-6252-243-5
ISSN
2352-5428
DOI
https://doi.org/10.2991/iwama-16.2016.52How to use a DOI?
Open Access
This is an open access article distributed under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Yi Wang
PY  - 2016/11
DA  - 2016/11
TI  - Applying Quality Function Deployment in Game Design
BT  - 6th International Workshop of Advanced Manufacturing and Automation
PB  - Atlantis Press
SP  - 277
EP  - 280
SN  - 2352-5428
UR  - https://doi.org/10.2991/iwama-16.2016.52
DO  - https://doi.org/10.2991/iwama-16.2016.52
ID  - Wang2016/11
ER  -