Proceedings of the University of Muhammadiyah Malang's 1st International Conference of Mathematics Education (INCOMED 2017)

Students' Creativity in Matlab Programming as Media in Learning Mathematics

Authors
Octavina Rizky Utami Putri
Corresponding Author
Octavina Rizky Utami Putri
Available Online January 2018.
DOI
10.2991/incomed-17.2018.32How to use a DOI?
Keywords
creativity process, creativity product, programming, matlab
Abstract

The purpose of this research is to describe the process and product of student creativity in programming Matlab as the base of making of learning media of mathematics based on Information and Technology (IT). This research is a qualitative descriptive research. The data collection technique employed by using assignment and interview. This assignment is analyzed by using an analytic rubric. All data are analyzed by reducing data, presenting data, and drawing conclusions. Students' creativity processes include synthesizing, building, and applying ideas. Students synthesize ideas by connecting mathematical material with Matlab programming material, as well as connecting Matlab programming material. Students build ideas by creating a learning media design through a flowchart. Students apply the idea by writing the script Matlab programming based on the flowchart that has been made. Learning media products contain originality, that is, there is a logic of 'while' repetition on the terms of selecting the menu. The program is stopped if the wrong menu is entered incorrectly three times.

Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the University of Muhammadiyah Malang's 1st International Conference of Mathematics Education (INCOMED 2017)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
January 2018
ISBN
10.2991/incomed-17.2018.32
ISSN
2352-5398
DOI
10.2991/incomed-17.2018.32How to use a DOI?
Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Octavina Rizky Utami Putri
PY  - 2018/01
DA  - 2018/01
TI  - Students' Creativity in Matlab Programming as Media in Learning Mathematics
BT  - Proceedings of the University of Muhammadiyah Malang's 1st International Conference of Mathematics Education (INCOMED 2017)
PB  - Atlantis Press
SP  - 147
EP  - 149
SN  - 2352-5398
UR  - https://doi.org/10.2991/incomed-17.2018.32
DO  - 10.2991/incomed-17.2018.32
ID  - RizkyUtamiPutri2018/01
ER  -