Proceedings of the International Conference on Social Studies and Environmental Issues (ICOSSEI 2019)

Problem-Based Learning with the Gamification Approach in Ecopedagogy for Children Aged 4–7 Years: A Case Study of Kampung Kramat Malang, Indonesia

Authors
Habib Syafi’udin, Nova, Dedi Kuswandi
Corresponding Author
Habib Syafi’udin
Available Online 18 February 2020.
DOI
10.2991/assehr.k.200214.015How to use a DOI?
Keywords
problem based learning, gamification, Ecopedagogy, children aged 4–7 years
Abstract

Environmental damage has become a serious problem of the world today. Eco-Pedagogy is essential for early childhood to raise awareness, role, and involvement in addressing environmental issues. The study aims to develop a problem-based learning method with gamification in Eco-pedagogy to provide environmental knowledge and environmental awareness through informal early-childhood education. The subject is children aged 5-7 years in Kampung Kramat Malang, Indonesia (a slum on the riverbank and built on the public cemetery, which has been transformed into a thematic tourism village in Malang). This study is a research and development using the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) development model with qualitative and descriptive data analysis techniques. The results showed that the problem-based learning instructional design with gamification approach can provide the environmental awareness on children’s cognitive and habituation.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the International Conference on Social Studies and Environmental Issues (ICOSSEI 2019)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
18 February 2020
ISBN
10.2991/assehr.k.200214.015
ISSN
2352-5398
DOI
10.2991/assehr.k.200214.015How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Habib Syafi’udin
AU  - Nova
AU  - Dedi Kuswandi
PY  - 2020
DA  - 2020/02/18
TI  - Problem-Based Learning with the Gamification Approach in Ecopedagogy for Children Aged 4–7 Years: A Case Study of Kampung Kramat Malang, Indonesia
BT  - Proceedings of the International Conference on Social Studies and Environmental Issues (ICOSSEI 2019)
PB  - Atlantis Press
SP  - 84
EP  - 88
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200214.015
DO  - 10.2991/assehr.k.200214.015
ID  - Syafi’udin2020
ER  -