Hierarchical Virtual Experiment Design Based on 3ds MAX and VRP
- DOI
- 10.2991/icmmcce-17.2017.259How to use a DOI?
- Keywords
- Hierarchical Virtual Experiment Design Based on 3ds MAX and VRP
- Abstract
Design and development of virtual experiments has become one of the focuses of the current research, thus the development of virtual experiment using 3ds MAX and VRP-Builder editor technology will also be the development trend of virtual experiment development. And 3ds MAX technology can realize the fidelity of the experimental model and the experimental scene, while VRP-Bulider editor technology can realize the high visualization of the scene, as well as the high interactivity and immersion of the experiment. At the same time, according to the user experience, domestic scholars divide the ergonomics into three Levels: perceptual Level, cognitive Level and physical Level. If the design of virtual experiment can combine the design philosophy of the three Levels' ergonomics, It can make the interface design and layout, interactive operation of virtual experiment be more accord with the physical and mental experience of learners, and be closer to the principles of nature.
- Copyright
- © 2017, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Linlin Gao AU - Zhikun Wang PY - 2017/09 DA - 2017/09 TI - Hierarchical Virtual Experiment Design Based on 3ds MAX and VRP BT - Proceedings of the 2017 5th International Conference on Mechatronics, Materials, Chemistry and Computer Engineering (ICMMCCE 2017) PB - Atlantis Press SP - 1479 EP - 1485 SN - 2352-5401 UR - https://doi.org/10.2991/icmmcce-17.2017.259 DO - 10.2991/icmmcce-17.2017.259 ID - Gao2017/09 ER -