Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)

Social Factors Associated with Video Game Addiction Among Teenagers: School, Family and Peers

Authors
Yiyang Jin1, *, , Luyang Qin2, *, , Hanwen Zhang3, *, , Ruiyu Zhang4, *,
1Shanghai United International School, Gubei Province, Shanghai, China
2Nanjing Foreign Language School, Nanjing, Jiangsu, China
3Wuhan Maple Leaf International School, Wuhan, Hubei, China
4Second Foreign Language School affiliated to Shanghai Normal University, Shanghai, China

These authors contributed equally.

*Corresponding author. Email: zhangruiyu1211@gmail.com
Corresponding Authors
Yiyang Jin, Luyang Qin, Hanwen Zhang, Ruiyu Zhang
Available Online 24 December 2021.
DOI
10.2991/assehr.k.211220.131How to use a DOI?
Keywords
Video game addiction; Teenagers; Social factors; Family; School; Peers
Abstract

The 21st century has experienced a rapid advancement in technological. In the era of information overload and rapid technology growth, video game addiction has been in an increasing trend, especially among teenagers, which has raised many scholars’ concern. This review paper would focus on the social factors associated with video game addiction among teenagers, from perspectives of school, family, and peers. Undeniably, video games could bring advantages to teenagers, as it offers those who are experiencing emotional or physical difficulties an escape from reality. However, video games have several undesirable consequences to teenagers, who tends to find themselves losing the ability of self-control, time management, and concentration, traits that are essential for them to be successful in academic careers and adaptations to future life. It is attributed to multiple factors, and social factors are one of the most influential factors on teenagers. For teenagers, family has an essential influence on their understanding of the world and learning. School environment and school connectedness could also mitigate the effect of stressful life experience on video gaming addiction. Peers’ gaming behaviour and self-satisfaction from others are other causes of the addiction. Based on analysing previous researches from the perspectives above, this paper offers theoretical support for the subsequent researches in this field.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2021
ISBN
978-94-6239-495-7
ISSN
2352-5398
DOI
10.2991/assehr.k.211220.131How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Yiyang Jin
AU  - Luyang Qin
AU  - Hanwen Zhang
AU  - Ruiyu Zhang
PY  - 2021
DA  - 2021/12/24
TI  - Social Factors Associated with Video Game Addiction Among Teenagers: School, Family and Peers
BT  - Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
PB  - Atlantis Press
SP  - 763
EP  - 768
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211220.131
DO  - 10.2991/assehr.k.211220.131
ID  - Jin2021
ER  -