Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)

Review of Psychological Factors That Cause the Game to Charge Money

Authors
Jingxin Wang1, *
1Chongqing Nankai secondary school, Chongqing, China.
*Corresponding author. Email: guanghua.ren@gecacademy.cn
Corresponding Author
Jingxin Wang
Available Online 24 December 2021.
DOI
10.2991/assehr.k.211220.471How to use a DOI?
Keywords
Game; Agent system; Maslow’s hierarchy of needs; Erikson’s Stages of Personality development
Abstract

Nowadays, with the gradual popularization of the Internet, the influence of game top-up is gradually expanding. There are a few stories in the news about game charging, and most of them are about family conflicts or irreparable economic losses caused by excessive charging. This research will investigate the subjective reasons why gamers charge money into games. This research uses three theories through all paragraphs, and the whole paper adopts the literature review method. First, the Agent system allows players to introduce themselves to the characters in the game to achieve emotional resonance with the character, which provides the basis for analysis. Second, Maslow’s hierarchy of needs tells the process that people need to go through from basic needs to self-actualization. Through this theory, we can figure out the subjective reasons why people put money into games. Finally, Erikson’s Stages of Personality development describes people’s different needs for life at different ages. By combining this theory with data, the conclusion can be further proved. These two theories support the conclusion. This research turns out that people spend money on games because they want to feel more like they belong. The results provide a possible solution for people to prevent overcharging.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Download article (PDF)

Volume Title
Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2021
ISBN
978-94-6239-495-7
ISSN
2352-5398
DOI
10.2991/assehr.k.211220.471How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Jingxin Wang
PY  - 2021
DA  - 2021/12/24
TI  - Review of Psychological Factors That Cause the Game to Charge Money
BT  - Proceedings of the 2021 4th International Conference on Humanities Education and Social Sciences (ICHESS 2021)
PB  - Atlantis Press
SP  - 2728
EP  - 2731
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211220.471
DO  - 10.2991/assehr.k.211220.471
ID  - Wang2021
ER  -