Game Media Design for Students’ Banten Local Food Knowledge
- DOI
- 10.2991/absr.k.210304.008How to use a DOI?
- Keywords
- Game Media, Student, Local Food, Knowledge
- Abstract
Banten Province has many local food, such as corn, Aren, and milkfish. The benefits of these local food is still largely unknown by school students in Banten Province. The developed of game interactive with local food content can be an interesting way as teaching learning media. The research aimed to produce learning media for students in improving local food knowledge in Banten Province through interactive game. The research methods conducted was research and development (R&D), through steps: potential problems identification, collection of data, design, validation, revision, product trial, product revision, then field trial use to students, and final revision. This research has just produce the design of game media. The game content developed by questions or problems to be answered by the students about local food. The game itself called JABANREN interactive game, it was abbreviation for “JA” means JAGUNG (corn), “BAN” means BANDENG (milk fish), and “REN” means AREN (Aren).
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Hepsi Nindiasari AU - Nurhaidah Gailea AU - Novaliyosi AU - Pipit Marianingsih AU - Ayrin PY - 2021 DA - 2021/03/04 TI - Game Media Design for Students’ Banten Local Food Knowledge BT - Joint proceedings of the 2nd and the 3rd International Conference on Food Security Innovation (ICFSI 2018-2019) PB - Atlantis Press SP - 39 EP - 44 SN - 2468-5747 UR - https://doi.org/10.2991/absr.k.210304.008 DO - 10.2991/absr.k.210304.008 ID - Nindiasari2021 ER -