Proceedings of the 2nd International Conference on Education and Social Science Research (ICESRE 2019)

Design of Game Education Basic VAR in Geometry Learning

Authors
Sunandar, Noviana Dini Rahmawati, Arif Wibisono
Corresponding Author
Sunandar
Available Online 24 March 2020.
DOI
10.2991/assehr.k.200318.042How to use a DOI?
Keywords
educational game, Virtual Augmented Reality, geometry
Abstract

The condition of the educational game now is so rapid development, one of the indicators is that students are busy playing games in between lectures, so that it raises concern as teachers to add value to the benefits of games in lectures adapted to the current millennial era. The purpose of this study is to determine the design of making educational games based on VAR (Virtual Augmented Reality) in learning geometry that is valid (feasible) at tertiary institutions. The research method uses the ADDIE R&D model (Analysis, Design, Development, Implementation, Evaluation). The results of this study are the design of VAR-based geometry educational games that are suitable for use in classroom learning based on product validation by material experts at 90.67%, media experts at 92.86%.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2nd International Conference on Education and Social Science Research (ICESRE 2019)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 March 2020
ISBN
10.2991/assehr.k.200318.042
ISSN
2352-5398
DOI
10.2991/assehr.k.200318.042How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Sunandar
AU  - Noviana Dini Rahmawati
AU  - Arif Wibisono
PY  - 2020
DA  - 2020/03/24
TI  - Design of Game Education Basic VAR in Geometry Learning
BT  - Proceedings of the 2nd International Conference on Education and Social Science Research (ICESRE 2019)
PB  - Atlantis Press
SP  - 217
EP  - 221
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.200318.042
DO  - 10.2991/assehr.k.200318.042
ID  - 2020
ER  -