Summary of Computer Processing and Editing Technology for 2D Animation
- DOI
- 10.2991/icemct-16.2016.314How to use a DOI?
- Keywords
- 2D animation; processing and editing software; 3D animation; Gif; Flash
- Abstract
In multimedia projects, it is not enough to describe the process of the process, it is not enough to rely on the information of the text or graphic image. Animation can be more intuitive, more field to show the changes in the process of things. Animation than the static picture of the expression of information, less storage space than the video. Compared with the video, the requirements of the processor is relatively low, but also through the simulation of the method can not be recorded in the video recording process, such as the movement of electrons or planets. Therefore, computer animation has a very important role in the use of multimedia courseware in the rational use of animation, can greatly enhance the effectiveness of teaching.
- Copyright
- © 2016, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Shuangwu Li PY - 2016/04 DA - 2016/04 TI - Summary of Computer Processing and Editing Technology for 2D Animation BT - Proceedings of the 2016 International Conference on Education, Management and Computing Technology (ICEMCT-16) PB - Atlantis Press SP - 1497 EP - 1504 SN - 2352-5398 UR - https://doi.org/10.2991/icemct-16.2016.314 DO - 10.2991/icemct-16.2016.314 ID - Li2016/04 ER -