Proceedings of the 2018 3rd International Conference on Education, E-learning and Management Technology (EEMT 2018)

Dual Dimensions of VR Education Development: Vision and Technology Direction

Authors
Kangkai Yang
Corresponding Author
Kangkai Yang
Available Online December 2018.
DOI
10.2991/iceemt-18.2018.93How to use a DOI?
Keywords
Internet plus; VR; education fairness; immersive feeling; technical ethics
Abstract

The visual display characteristics of VR have changed the flatness of knowledge in traditional education, and its immersion characteristics and students' learning process can produce good fusion, VR can change students’ alienation of technology and learning process in the classroom. There is close association logic between VR system and modern educational technology platform and classroom, simultaneously, it also accelerates the redistribution of educational resources and promotes the realization of education fairness. Experience and interest are procedural goal of VR education pursued, but in reality, the idea of parents, teachers and students, and the development of VR hardware level and scarcity of education content hinder the development of VR education, technology and demand for talented persons will be the key for VR education development in the future. VR has the potential to become a standard tool in the field of education, and educational content can be re-created using VR technology to form a new VR education ecosystem.

Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2018 3rd International Conference on Education, E-learning and Management Technology (EEMT 2018)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
December 2018
ISBN
978-94-6252-624-2
ISSN
2352-5398
DOI
10.2991/iceemt-18.2018.93How to use a DOI?
Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Kangkai Yang
PY  - 2018/12
DA  - 2018/12
TI  - Dual Dimensions of VR Education Development: Vision and Technology Direction
BT  - Proceedings of the 2018 3rd International Conference on Education, E-learning and Management Technology (EEMT 2018)
PB  - Atlantis Press
SP  - 479
EP  - 483
SN  - 2352-5398
UR  - https://doi.org/10.2991/iceemt-18.2018.93
DO  - 10.2991/iceemt-18.2018.93
ID  - Yang2018/12
ER  -