Traffic Accident Reconstruction Technology Research
- 10.2991/iccia.2012.245How to use a DOI?
- Virtual Reality, Vehicle Crash, OpenGL Technique, Accident Reconstruction
Based on the virtual simulation theory, we used three-dimensional modeling software to build modeling road facilities (vehicles, trees, street lights, etc.) for simulating the accident environment, and by using OpenGL technology, achieved reading, displaying and controlling the three-dimensional models. This dynamically realized the three-dimensional animated simulation of vehicle movement. Simultaneously we have calculated in progress the simulation of vehicle crash with the basic theory of automobile collision, vehicle collision model and the law of conservation of energy and momentum. Finally, we constructed a flexible platform for the simulation experiment. The platform is enabling to add and update road, trees, street lamps and house on the simulation environment dynamically, and has ability to analysis the traffic accident. This could give an assistant to the handling traffic accidents.
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Xiaolong Yang AU - Ping Li AU - Tao Lv AU - Xuehua Liao PY - 2014/05 DA - 2014/05 TI - Traffic Accident Reconstruction Technology Research BT - Proceedings of the 2012 2nd International Conference on Computer and Information Application (ICCIA 2012) PB - Atlantis Press SP - 1001 EP - 1005 SN - 1951-6851 UR - https://doi.org/10.2991/iccia.2012.245 DO - 10.2991/iccia.2012.245 ID - Yang2014/05 ER -