A Tracking Algorithm in Game Based on Neural Network
Authors
Peng Zhang
Corresponding Author
Peng Zhang
Available Online March 2017.
- DOI
- 10.2991/emcs-17.2017.173How to use a DOI?
- Keywords
- Neural network; Tracking algorithm; Game
- Abstract
Usually, there are a lot of monsters in online games. High IQ monsters will increase the playability of the game. This paper presents a tracking algorithm based on neural network, so that the monster can continue to learn and progress. The monster can track the game player through an optimized route and avoid other monsters or obstacles.
- Copyright
- © 2017, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Peng Zhang PY - 2017/03 DA - 2017/03 TI - A Tracking Algorithm in Game Based on Neural Network BT - Proceedings of the 2017 7th International Conference on Education, Management, Computer and Society (EMCS 2017) PB - Atlantis Press SP - 905 EP - 907 SN - 2352-538X UR - https://doi.org/10.2991/emcs-17.2017.173 DO - 10.2991/emcs-17.2017.173 ID - Zhang2017/03 ER -