Proceedings of the International Conference on Computer, Information Technology and Intelligent Computing (CITIC 2022)

Hand Gesture Controlled Game for Hand Rehabilitation

Authors
Angelina Chow Mei Yeng1, Pang Ying Han1, *, Khoh Wee How1, Ooi Shih Yin1
1Faculty of Information Science and Technology, Multimedia University, Jln Ayer Keroh Lama, 75450, Ayer Keroh, Melaka, Malaysia
*Corresponding author. Email: yhpang@mmu.edu.my
Corresponding Author
Pang Ying Han
Available Online 27 December 2022.
DOI
10.2991/978-94-6463-094-7_17How to use a DOI?
Keywords
Physiotherapy; Rehabilitation; Hand gesture; MediaPipe; Gesture controlled game; 2048 game
Abstract

When getting an injury or chronic pain that affects daily activities, physiotherapy is always introduced. Usually, patients will attend a few physiotherapy sessions in the presence of their physiotherapist to learn rehabilitative exercises. Then, they are advised to have home exercises frequently for faster improvement. Rehabilitation can be boring for patients as they have to perform the movements repetitively. This might cause them to feel unmotivated and skip their exercises. This paper presents the design and implementation of hand rehabilitation software with hand gesture detection and recognition technology. We introduce an interesting and interactive game in physiotherapy for hand exercises. The visual feedback provided by the game can increase patients’ engagement during exercise. Besides that, the rehabilitation process could be more enjoyable, accessible and portable for them. In this work, the game 2048 is used for game-based hand rehabilitation and is controlled by the users through the detected hand gestures. In the game, similar number tiles have to be combined to obtain the highest total number possible. The hand gestures used in this gesture-controlled game-based rehabilitation are those common hand exercises recommended by medical specialists.

Copyright
© 2022 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference on Computer, Information Technology and Intelligent Computing (CITIC 2022)
Series
Atlantis Highlights in Computer Sciences
Publication Date
27 December 2022
ISBN
10.2991/978-94-6463-094-7_17
ISSN
2589-4900
DOI
10.2991/978-94-6463-094-7_17How to use a DOI?
Copyright
© 2022 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Angelina Chow Mei Yeng
AU  - Pang Ying Han
AU  - Khoh Wee How
AU  - Ooi Shih Yin
PY  - 2022
DA  - 2022/12/27
TI  - Hand Gesture Controlled Game for Hand Rehabilitation
BT  - Proceedings of the International Conference on Computer, Information Technology and Intelligent Computing (CITIC 2022)
PB  - Atlantis Press
SP  - 205
EP  - 215
SN  - 2589-4900
UR  - https://doi.org/10.2991/978-94-6463-094-7_17
DO  - 10.2991/978-94-6463-094-7_17
ID  - Yeng2022
ER  -