The Design and Implementation of the Flash Animation Film: CG Gallery
- 10.2991/amcce-18.2018.125How to use a DOI?
- Flash, animation, CG Gallery, design scheme
Flash animation is a form of digital media with simple images, which is popular with exhibition activities, such as commercial advertising, online game planning and teaching simulation. Since the advent of animation for more than one hundred years, the animation making has long been a difficult business activity for the average people. Until the invention of the Flash software for animation design, people begin to change their ideas. The developing Internet has made the animation be composed by just one person, which marks a breakthrough in the animation design history. The software boasts prominent advantages, meanwhile, it has some weaknesses. How to make full use of the software in a scientific and rational way is one of the most important issues in the animation design in China.  The paper, taking CG Gallery, an animation film as the research object, analyzes the status quo as well as tendency in the future of animation film both at home and abroad in detail and overviews the history of animation film. As a substantive paper on the production of Flash animation as well as its technology, the paper hopes to provide a help for the workers in Chinese animation sector.
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Xinyang Li AU - Mengsi Mao PY - 2018/05 DA - 2018/05 TI - The Design and Implementation of the Flash Animation Film: CG Gallery BT - Proceedings of the 2018 3rd International Conference on Automation, Mechanical Control and Computational Engineering (AMCCE 2018) PB - Atlantis Press SP - 721 EP - 725 SN - 2352-5401 UR - https://doi.org/10.2991/amcce-18.2018.125 DO - 10.2991/amcce-18.2018.125 ID - Li2018/05 ER -