Development of Media Using Adobe Flash CS6 With a Learning by Doing Approach Sewing Technology in the Student Grade X Vocational High School of Fashion Design
- DOI
- 10.2991/assehr.k.211110.151How to use a DOI?
- Keywords
- Learning Media; Sewing Technology
- Abstract
This study aims to determine: (1) feasibility level of media product development using Adobe Flash CS6 in sewing technology training courses, (2) the effectiveness level of media product development using Adobe Flash CS6 with a learning by doing approach in sewing technology training courses. This study uses a research and development design with ten steps of implementation referring to the theory of Borg and Gall. The research method consists of: (1) subject matter expert validation, (2) instructional design expert validation, (3) media expert validation (4) individual trial, (5) small group trial, and (6) limited field trial; and calculate the value of learning outcomes for sewing technology subjects developed.
The test subjects consisted of four subject matter experts, two instructional design experts, two instructional media experts, three students for individual trials, nine students for small group testing and 30 students for limited field trials. The data about the quality of this development product were collected by using a questionnaire and analyzed by using quantitative descriptive analysis text. The results showed that media products by using Adobe Flash CS6 with a learning by doing approach which was developed in the sewing technology training eye for class X Fashion Design students at SMK N 1 Siantar qualified and suitable for use based on material expert validation including content feasibility with an average of 92.5 on very good criteria, presentation feasibility with an average of 92.0% on the very good criteria, the language aspect with an average of 90.0% on the very good criteria, and the graphic aspect with an average of 92.5% on the very good criteria. For the validation of learning media experts an average of 73.8% stated good and design expert validation with an average of 81.17% on very good criteria.
Use of learning media by using Adobe Flash CS6 with a learning by doing approach more effectively can improve student learning outcomes, this is indicated by the acquisition of student learning outcomes who are taught using learning media developed higher with an average of 83.10 of student learning outcomes who are taught using learning media fragments of clothing
- Copyright
- © 2021 The Authors. Published by Atlantis Press SARL.
- Open Access
- This is an open access article under the CC BY-NC license.
Cite this article
TY - CONF AU - Martha Linora br.Sitompul AU - Harun Sitompul AU - Farihah PY - 2021 DA - 2021/11/22 TI - Development of Media Using Adobe Flash CS6 With a Learning by Doing Approach Sewing Technology in the Student Grade X Vocational High School of Fashion Design BT - Proceedings of the 6th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2021) PB - Atlantis Press SP - 608 EP - 618 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.211110.151 DO - 10.2991/assehr.k.211110.151 ID - br.Sitompul2021 ER -