Proceedings of the 4th Asia Pacific Education Conference (AECON 2017)

HONESTY EMPOWERMENT FOR EARLY CHILDHOOD STUDENTSÿTHROUGH SNAKE AND LADDER GAME

Authors
Endah Hendarwati
Corresponding Author
Endah Hendarwati
Available Online October 2017.
DOI
10.2991/aecon-17.2017.19How to use a DOI?
Keywords
Honesty, Playing Snake and Ladder
Abstract

Honesty is a character value that should be empowered for early childhood students, because honesty is a manifestation of human service to God, and becomes the foundation of someone's life. Being honest means an ability to understand and distinguish right and wrong sides, and it should be empowered for early childhood students. Honest children since their childhood will be tough future generation. In fact, to implement honesty to the youth is still a problem nowadays, and it should be solved. Parents and teachers have their own obligation to empower and implement honesty to the youth. Honesty value empowerment can be implemented with various methods and media. One of media that can be utilized to empower honesty to the students is Snake and Ladder game. Using the media, the children will be able to learn how to distinguish right or wrong side. This research aimed to describe honesty empowerment for early childhood students through Snake and Ladder game, and how its impact to the children's honesty. It was a qualitative research using descriptive approach and methods of observation, interview, and documentation for its data collection. The technique of data analysis was interactive model. The data validity technique which was employed was triangulation. The subject was first year (A) kindergarten students; they were aged 4-5 year old in average. The research result showed that the students were so happy and interactive while they were playing the game; they could also implement honesty values including: they were able to distinguish right and wrong sides, able to tell the truth, and able to bring someone's belonging back. The students experienced behavior changing from those three indicators. 80% of the students have been able todistinguish right and wrong sides, to tell the truth, and to bring someone's belonging back.

Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 4th Asia Pacific Education Conference (AECON 2017)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
October 2017
ISBN
978-94-6252-397-5
ISSN
2352-5398
DOI
10.2991/aecon-17.2017.19How to use a DOI?
Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Endah Hendarwati
PY  - 2017/10
DA  - 2017/10
TI  - HONESTY EMPOWERMENT FOR EARLY CHILDHOOD STUDENTSÿTHROUGH SNAKE AND LADDER GAME
BT  - Proceedings of the 4th Asia Pacific Education Conference (AECON 2017)
PB  - Atlantis Press
SP  - 94
EP  - 97
SN  - 2352-5398
UR  - https://doi.org/10.2991/aecon-17.2017.19
DO  - 10.2991/aecon-17.2017.19
ID  - Hendarwati2017/10
ER  -