Proceedings of the 2013 International Conference on Computer Graphics,Visualization, Computer Vision, and Game Technology

Simulation of Aging Metal with Preservative Coating

Authors
Yutaro Kamata, Yoshitsugu Manabe, Noriko Yata
Corresponding Author
Yutaro Kamata
Available Online December 2013.
DOI
10.2991/visio-13.2014.8How to use a DOI?
Keywords
Texture, Simulation, Processing time, Geometric calculation
Abstract

This paper describes a method of texture reproduction of realistic metal surfaces with age deterioration for applying in computer graphics. We propose a new simulation method for the peeling of preservative coatings of surfaces; the method considers the object geometry and surrounding environment. We also propose a method to decrease processing time using probability distribution maps to speed up the simulation.

Copyright
© 2014, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2013 International Conference on Computer Graphics,Visualization, Computer Vision, and Game Technology
Series
Advances in Intelligent Systems Research
Publication Date
December 2013
ISBN
10.2991/visio-13.2014.8
ISSN
1951-6851
DOI
10.2991/visio-13.2014.8How to use a DOI?
Copyright
© 2014, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Yutaro Kamata
AU  - Yoshitsugu Manabe
AU  - Noriko Yata
PY  - 2013/12
DA  - 2013/12
TI  - Simulation of Aging Metal with Preservative Coating
BT  - Proceedings of the 2013 International Conference on Computer Graphics,Visualization, Computer Vision, and Game Technology
PB  - Atlantis Press
SP  - 46
EP  - 51
SN  - 1951-6851
UR  - https://doi.org/10.2991/visio-13.2014.8
DO  - 10.2991/visio-13.2014.8
ID  - Kamata2013/12
ER  -