Improving Academic Learning Outcomes through the Team-based Project Learning Model in the Audio and Video Processing Engineering Course
- DOI
- 10.2991/978-2-38476-198-2_91How to use a DOI?
- Keywords
- Team-based Project; Learning Outcomes; Learning Effectiveness; Audio and Video Processing Course
- Abstract
The purpose of this research is to find out whether the team-based project model increases learning outcomes and is efficiently applied to the Audio and Video Processing Engineering Subject for Class XII Students of SMKN 1 Baureno Bojonegoro. This research is based on changes in the pattern of learning activities with online learning methods. During online learning students are required to study more independently because they study online, so the teacher does not fully supervise students while learning. During the learning process students complained about several problems such as the difficulty of the signal in their homes, their lack of understanding of the material being distributed and the lack of interest of students in doing the assignments given. This problem occurs in the Audio and Video Processing Engineering (TPAV) subject, students often do not do the assignments given because the time given is quite short. While students do not understand the material provided and tend to only take attendance instead of studying. This causes motivation and learning outcomes are not optimal. This research is a Quasi Experimental Design study, with a Pretest-Posttest Control Group Design. The data to be tested are learning motivation instruments and learning outcomes. The learning outcomes that will be studied are cognitive domain data (knowledge). For motivational data will be known through the distribution of questionnaires and learning outcomes using tests. Before entering implementation, validity and reliability tests will be carried out, followed by a prerequisite test and then a t test to answer the research objectives. The results of this study are the learning outcomes of the experimental class have increased by 29.63 point and the application of the team-based project model is more efficiently applied than the discovery learning model.
- Copyright
- © 2024 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Wahyu Nur Hidayat AU - Dzurriyyatul ‘Ulya AU - Syaad Patmanthara AU - Rahajeng Kartika Sari PY - 2024 DA - 2024/02/06 TI - Improving Academic Learning Outcomes through the Team-based Project Learning Model in the Audio and Video Processing Engineering Course BT - Proceedings of the 5th Vocational Education International Conference (VEIC-5 2023) PB - Atlantis Press SP - 656 EP - 663 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-198-2_91 DO - 10.2991/978-2-38476-198-2_91 ID - Hidayat2024 ER -