Proceedings of the 5th Vocational Education International Conference (VEIC-5 2023)

Development of Android-Based Learning Multimedia on SMAW Welding Knowledge Competencies

Authors
Sudiyono Sudiyono1, *, Toni Agung Supriyadi1, Rusiyanto Rusiyanto1, Wirawan Sumbodo1, Andri Setiyawan1
1Engineering Faculty, Universitas Negeri Semarang, Semarang, Indonesia
*Corresponding author. Email: sudiyono.tmesin@mail.unnes.ac.id
Corresponding Author
Sudiyono Sudiyono
Available Online 6 February 2024.
DOI
10.2991/978-2-38476-198-2_195How to use a DOI?
Keywords
Android; Development; Multimedia; SMAW Welding
Abstract

This research aims to develop Android-based learning multimedia that is suitable for use in learning and to determine the practicality of using this media based on student and teacher assessments. This research uses the ADDIE development method which consists of 5 stages, namely: Analyze, Design, Develop, Implement, and Evaluate. The ADDIE model is used because this method has systematic stages. The development of the ADDIE model only reached the evaluation stage without any deployment stage, so this research is in accordance with the research objectives. Based on the results of the media validity test carried out by 2 material experts, it was stated that the media was suitable for use in learning with an average percentage of 93% or entered the very appropriate criteria. Likewise, 2 media experts stated that media is very suitable for use in learning with an average percentage of 86%. Meanwhile, the practicality value of the developed multimedia obtained a practicality score of 96% by students and 96.5% by teachers, so it is included in the very practical category for use in learning. This is because, with multimedia, students can learn independently anytime and anywhere. Apart from that, the presence of multimedia can make it easier to convey material to students.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 5th Vocational Education International Conference (VEIC-5 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
6 February 2024
ISBN
10.2991/978-2-38476-198-2_195
ISSN
2352-5398
DOI
10.2991/978-2-38476-198-2_195How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Sudiyono Sudiyono
AU  - Toni Agung Supriyadi
AU  - Rusiyanto Rusiyanto
AU  - Wirawan Sumbodo
AU  - Andri Setiyawan
PY  - 2024
DA  - 2024/02/06
TI  - Development of Android-Based Learning Multimedia on SMAW Welding Knowledge Competencies
BT  - Proceedings of the 5th Vocational Education International Conference (VEIC-5 2023)
PB  - Atlantis Press
SP  - 1382
EP  - 1388
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-198-2_195
DO  - 10.2991/978-2-38476-198-2_195
ID  - Sudiyono2024
ER  -