Proceedings of the 1st UMGESHIC International Seminar on Health, Social Science and Humanities (UMGESHIC-ISHSSH 2020)

Passive-Aggressive and Antagonistic Repercussions in RPG Game as Shown in Devil May Cry

Authors
Risa Rumetha Simanjuntak, E A Putra
Corresponding Author
Risa Rumetha Simanjuntak
Available Online 21 October 2021.
DOI
10.2991/assehr.k.211020.110How to use a DOI?
Keywords
Passive-Aggressive, Antagonistic Repercussions, RPG Game
Abstract

This research analyzed the complexities of human characters as represented through RPG games. As a case this research used an RPG game entitled Devil May Cry. In specific the data were taken from two main characters in the game, Dante and Vergil, who were identical twins. Both characters were antagonists in this game, which were interesting to note, as these were main attractions to the game. Psychoanalysis was applied to identify the mental retardation of psychopaths and other traits dominating the course of the game. Using the Psychoanalysis theory of Sigmund Freud, Defense Mechanism of Anna Freud and also the Psychopath theory of Benjamin Karpman and Hare complexities of the characters could be revealed. It was found that despite being identical twins, both characters had very different behaviours. It was also found that each character had different ways of life and different ways to interact with the environment around them. In addition, it was revealed that information obtained from the game community confirmed the fixation to this game was due to the complex manners and traits portrayed in the two characters. It was concluded that RPG game offered complex portrayal of human behaviour, taking form in the characters, which channelled out players imaginary perceptions of human relations with environment and others.

Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 1st UMGESHIC International Seminar on Health, Social Science and Humanities (UMGESHIC-ISHSSH 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
21 October 2021
ISBN
978-94-6239-441-4
ISSN
2352-5398
DOI
10.2991/assehr.k.211020.110How to use a DOI?
Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Risa Rumetha Simanjuntak
AU  - E A Putra
PY  - 2021
DA  - 2021/10/21
TI  - Passive-Aggressive and Antagonistic Repercussions in RPG Game as Shown in Devil May Cry
BT  - Proceedings of the 1st UMGESHIC International Seminar on Health, Social Science and Humanities (UMGESHIC-ISHSSH 2020)
PB  - Atlantis Press
SP  - 738
EP  - 742
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211020.110
DO  - 10.2991/assehr.k.211020.110
ID  - Simanjuntak2021
ER  -