Proceedings of the 2022 International Conference on Science Education and Art Appreciation (SEAA 2022)

The Current Situation and Enlightenment of “Simulation Game” Application in Architecture and Planning Education in Europe and America

Authors
Ting Li1, *, Ting Xue1, Jiaqi Yang1, Zi’ang Zhang1, Quan Shi1, Jiahao Wu1, Jiahao Tian1
1Xi’an Eurasia University, Xi’an, 710000, China
*Corresponding author. Email: liting3@eurasia.edu
Corresponding Author
Ting Li
Available Online 19 November 2022.
DOI
10.2991/978-2-494069-05-3_180How to use a DOI?
Keywords
Architecture and Planning Education; Simulation Game; Gamification Education; Europe and America
Abstract

The article firstly elaborates on the current learning situation of contemporary university students and defines and classifies the concept of simulation games. Then it summarizes the development status of two types of games in university education in Europe and America, analyzes the influence and lessons of simulation games on architecture and planning education, and finally points out the practical problems and future directions that need to be solved in the process of developing gamification education in China.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2022 International Conference on Science Education and Art Appreciation (SEAA 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
19 November 2022
ISBN
10.2991/978-2-494069-05-3_180
ISSN
2352-5398
DOI
10.2991/978-2-494069-05-3_180How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Ting Li
AU  - Ting Xue
AU  - Jiaqi Yang
AU  - Zi’ang Zhang
AU  - Quan Shi
AU  - Jiahao Wu
AU  - Jiahao Tian
PY  - 2022
DA  - 2022/11/19
TI  - The Current Situation and Enlightenment of “Simulation Game” Application in Architecture and Planning Education in Europe and America
BT  - Proceedings of the 2022 International Conference on Science Education and Art Appreciation (SEAA 2022)
PB  - Atlantis Press
SP  - 1499
EP  - 1506
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-494069-05-3_180
DO  - 10.2991/978-2-494069-05-3_180
ID  - Li2022
ER  -