Proceedings of the First Padang International Conference On Economics Education, Economics, Business and Management, Accounting and Entrepreneurship (PICEEBA 2018)

The Implementation of Team Games Tournament to Improve Students' Problem-Solving Skill (Quasi Experiment With Blended Learning Strategy)

Authors
Rani Sofya
Corresponding Author
Rani Sofya
Available Online July 2018.
DOI
10.2991/piceeba-18.2018.14How to use a DOI?
Keywords
team games tournament and problem solving skill
Abstract

This research is a quasi-experimental research on Introduction to Accounting 1 course with the aim of finding the influence of the implementation of team games tournament method with the use of blended learning on students’ problem-solving skill. The research data were tested and processed with Microsoft Excel and SPSS 17 for Windows. Before the hypothesis testing was done, a classical assumption test was employed in the form of normality and homogenity test. To find out the normality of data distribution, the Kolmogrov-Smirnov test was utilized, with the criteria of distributed data perceived as normal if the significance value is greater than 0.05. The normality test shows that the data are normally distributed. The homogenity test of variance between groups used the Levene's Test of Equality of Error Variances. The students' problem-solving ability is found to be increased based on the average pretest score of 59.66 and the average posttest score of 82.41. The hypothesis test was done by using the t-test, and the results indicate that implementation of Teams Games Tournament method has a significant influence on the problem-solving ability of the Introduction to Accounting 1 students. Based on the result of this research, it is recommended that the lecturers of Introduction to Accounting 1 course apply this method as one of the alternatives to improve students' problem-solving skill.

Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Download article (PDF)

Volume Title
Proceedings of the First Padang International Conference On Economics Education, Economics, Business and Management, Accounting and Entrepreneurship (PICEEBA 2018)
Series
Advances in Economics, Business and Management Research
Publication Date
July 2018
ISBN
10.2991/piceeba-18.2018.14
ISSN
2352-5428
DOI
10.2991/piceeba-18.2018.14How to use a DOI?
Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Rani Sofya
PY  - 2018/07
DA  - 2018/07
TI  - The Implementation of Team Games Tournament to Improve Students' Problem-Solving Skill (Quasi Experiment With Blended Learning Strategy)
BT  - Proceedings of the First Padang International Conference On Economics Education, Economics, Business and Management, Accounting and Entrepreneurship (PICEEBA 2018)
PB  - Atlantis Press
SP  - 96
EP  - 102
SN  - 2352-5428
UR  - https://doi.org/10.2991/piceeba-18.2018.14
DO  - 10.2991/piceeba-18.2018.14
ID  - Sofya2018/07
ER  -