Learner-Centered Teaching with Gamification in Practical Training of Optical Fiber Fusion Splicing for New Employees of State Grid
- DOI
- 10.2991/978-94-6463-600-0_52How to use a DOI?
- Keywords
- Learner-Centered; Practical Training; Teaching Design; Gamified Teaching; Gamification
- Abstract
Optical fiber fusion splicing, a vital component in optical communication network construction and maintenance, significantly impacts communication quality and performance of power grid. The optical fiber fusion splicing practical training has been reformed for fresh personnel in communications-associated departments in State Grid of China Technology College in response to requirements for career training of State Grid Corporation of China. Nevertheless, traditional teaching strategies struggle to foster enthusiasm among learners, yielding unsatisfactory results. Thus, a learner-centered idea has been implemented, incorporating gamified teaching design into the Optical fiber fusion splicing training program. Elements like spinning wheels, points, rankings, rewards, competition, cooperation, and challenges facilitate active learning in areas covering optical fiber structures, transmission fundamentals, and splicing processes. Utilizing a task-oriented approach, learners can thoroughly grasp the importance of optical fiber splicing, its role in communication operations, network security, and even national defense. Learners can perfect their splicing techniques, share knowledge, and improved their skills through group work and contests. This gamified teaching design is to elevate the practical training quality through a more immersive and interactive learning environment by stimulating learners’ interest, initiative, concentration, and overall engagement. It signifies a fresh development in innovative and efficient training methods for the power grid communication industry.
- Copyright
- © 2024 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Han Zhang AU - Weijie Chen AU - Yanheng Zhao AU - Guangpeng Liu AU - Chao Liu AU - Qiang Zhang PY - 2024 DA - 2024/12/13 TI - Learner-Centered Teaching with Gamification in Practical Training of Optical Fiber Fusion Splicing for New Employees of State Grid BT - Proceedings of the 4th International Conference on New Media Development and Modernized Education (NMDME 2024) PB - Atlantis Press SP - 464 EP - 475 SN - 1951-6851 UR - https://doi.org/10.2991/978-94-6463-600-0_52 DO - 10.2991/978-94-6463-600-0_52 ID - Zhang2024 ER -