Proceedings of the 2015 4th National Conference on Electrical, Electronics and Computer Engineering

An Adaptive Texture Synthesis Algorithm

Authors
Xuewen Ding, Subramaniam Ganesan, Jing Chen
Corresponding Author
Xuewen Ding
Available Online December 2015.
DOI
10.2991/nceece-15.2016.131How to use a DOI?
Keywords
Texture Synthesis; Adaptive texture synthesis; global structure; low computational cost
Abstract

Patch-based texture synthesis has proven to produce reasonable results for a wide variety of texture classes. In this paper, an effective adaptive texture synthesis method is proposed based on the popular Image Quilting and the general framework of Hybrid Texture Synthesis (HTS) algorithm. Our algorithm uses the Fourier domain for finding the best match candidate patches, and adaptively splits them so as to use as large as possible patches to preserve global structure within the input texture. Finally, the newly chosen patch is adaptively composited into the synthesized result to remove seams and discontinuities in the overlap region. Results from our implementation show that our algorithm produces high-quality texture at low computational cost. Our algorithm is also flexible to obtain the trade-off between visible quality and speed.

Copyright
© 2016, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2015 4th National Conference on Electrical, Electronics and Computer Engineering
Series
Advances in Engineering Research
Publication Date
December 2015
ISBN
10.2991/nceece-15.2016.131
ISSN
2352-5401
DOI
10.2991/nceece-15.2016.131How to use a DOI?
Copyright
© 2016, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Xuewen Ding
AU  - Subramaniam Ganesan
AU  - Jing Chen
PY  - 2015/12
DA  - 2015/12
TI  - An Adaptive Texture Synthesis Algorithm
BT  - Proceedings of the 2015 4th National Conference on Electrical, Electronics and Computer Engineering
PB  - Atlantis Press
SP  - 704
EP  - 709
SN  - 2352-5401
UR  - https://doi.org/10.2991/nceece-15.2016.131
DO  - 10.2991/nceece-15.2016.131
ID  - Ding2015/12
ER  -