Unity Package for VR Cues
Authors
*Corresponding author.
Email: prthmsh5@gmail.com
Corresponding Author
Prathamesh Pawar
Available Online 4 November 2025.
- DOI
- 10.2991/978-94-6463-872-1_69How to use a DOI?
- Keywords
- Virtual Reality; Unity; Interaction Cues; Haptics; VR Training; Adaptive Guidance
- Abstract
This study introduces a Unity package designed to create and manage interaction cues for virtual reality (VR) environments. The package allows developers to define visual, auditory, and haptic cues in a JSON file, enabling dynamic guidance without disrupting immersion. It supports customization of cue appearance and triggers, enhancing user experience and usability in VR applications, particularly in therapeutic, educational, and training contexts. The framework provides tools for supervisors to monitor user interactions, facilitating real-time feedback and adaptive guidance.
- Copyright
- © 2025 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Prathamesh Pawar PY - 2025 DA - 2025/11/04 TI - Unity Package for VR Cues BT - Proceedings of the 2nd International Conference on Sustainable Business Practices and Innovative Models (ICSBPIM-2025) PB - Atlantis Press SP - 1127 EP - 1138 SN - 2352-5428 UR - https://doi.org/10.2991/978-94-6463-872-1_69 DO - 10.2991/978-94-6463-872-1_69 ID - Pawar2025 ER -