3D Reconstruction of Weak Texture Surface Based On Binocular Vision
Fang Fan, Zhenwei Wang, Shuangyin Liu, Ye Tian
Available Online April 2016.
- https://doi.org/10.2991/icmit-16.2016.24How to use a DOI?
- binocular vision,key points,circular markers,3D reconstruction
- With the rapid development of computer science and image processing technology, 3D reconstruction and measurement of surface based on computer vision have become a research trends. However,for the weak texture surface,it is difficult to extract enough key points through general corner detection algorithms. Based on the principle of binocular stereo vision,this paper proposes a method of pasting circular markers to research 3D reconstruction of weak texture surface. This method can rich the surface's texture information used to feature extraction,so it can efficiently extract more key points. The results show that this proposed method is feasible and greatly improve 3D reconstruction of weak texture surface.
- Open Access
- This is an open access article distributed under the CC BY-NC license.
Cite this article
TY - CONF AU - Fang Fan AU - Zhenwei Wang AU - Shuangyin Liu AU - Ye Tian PY - 2016/04 DA - 2016/04 TI - 3D Reconstruction of Weak Texture Surface Based On Binocular Vision BT - 2016 3rd International Conference on Mechatronics and Information Technology PB - Atlantis Press SN - 2352-538X UR - https://doi.org/10.2991/icmit-16.2016.24 DO - https://doi.org/10.2991/icmit-16.2016.24 ID - Fan2016/04 ER -