Automatic Functional Testing of Unity 3D Game on Android Platform
Authors
Huixian Hu, Lu Lu
Corresponding Author
Huixian Hu
Available Online April 2016.
- DOI
- 10.2991/icmemtc-16.2016.225How to use a DOI?
- Keywords
- Android; Functional testing; Unity; Software testing; Game engine
- Abstract
As Android games plays a big role in humans' daily amuse activity, the rapid growth of mobile games has led to the constant development and update which have resulted to the heavy loan of testing. Unity is one of the most popular game engines that establish a more effective rendering of game scene. In this paper, we put forward a feasible solution to execute a whole procedure of automatic functional testing of Unity game on Android platform. The solution is exploring the coordinate systems of the Android platform and Unity to address the component-based testing with less manual cost.
- Copyright
- © 2016, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Huixian Hu AU - Lu Lu PY - 2016/04 DA - 2016/04 TI - Automatic Functional Testing of Unity 3D Game on Android Platform BT - Proceedings of the 2016 3rd International Conference on Materials Engineering, Manufacturing Technology and Control PB - Atlantis Press SP - 1136 EP - 1140 SN - 2352-5401 UR - https://doi.org/10.2991/icmemtc-16.2016.225 DO - 10.2991/icmemtc-16.2016.225 ID - Hu2016/04 ER -