Development of Game Based Learning Biology Course
Authors
Zainul Abidin, Sulthoni, Susilaningsih
Corresponding Author
Zainul Abidin
Available Online 15 December 2020.
- DOI
- 10.2991/assehr.k.201214.323How to use a DOI?
- Keywords
- game-based learning, biology, waste and waste recycling
- Abstract
The purpose of this development is to create of Biology learning media game-based learning product as a medium to help the student grasp concept of waste and recycling waste with game-based learning and build up student attitude to keep environmental care. This research uses the Lee & Owens development method. The development steps are: (1) need assessment; (2) design; (3) development; (4) implementation; and (5) evaluation. The results signified that game-based learning was valid for Biology instructional.
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Zainul Abidin AU - Sulthoni AU - Susilaningsih PY - 2020 DA - 2020/12/15 TI - Development of Game Based Learning Biology Course BT - Proceedings of the 1 st International Conference on Information Technology and Education (ICITE 2020) PB - Atlantis Press SP - 705 EP - 707 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.201214.323 DO - 10.2991/assehr.k.201214.323 ID - Abidin2020 ER -